![]() ![]() Realistically most players won't need more than 550 SAV goods traded down. Because then you're not trading the goods downīy the time you get down to Oceanic Future from trading down goods the value of using the Dynamic Tower is really starting to diminish. Really, the Truce Tower would work the best on gathering goods for Space Age Great Buildings and brand new Ages if you're OK with waiting 3-6 months at least to gather the goods. If we take buildings from each age:Įra: cost for one GB (running total one building, running total two buildings each age) So if we're trading down, probably best to start looking between the Space Ages and Modern Era. High Middle Ages - Bronze: Is it really worth counting? Space Age Asteroid Belt: 3,750 | 1,875 (the same amount as the Truce Tower, lol)Īt this point I stopped rounding the numbers up Great Building Age: Base cost | Traded down from SAV So how many goods do we actually need for Great Buildings? Initial outlay: 2,781 Forge Points 1.9 to Level 10 Now it strikes me more as a long term play, particularly if you want new Great Buildings That's no longer where I see the value for the Truce Tower. Peoples main interest in the Truce Tower used to be for rapid growth development. Really depends on what you’re trying to achieve and what kind of timeframe as to whether the Truce Tower is worth having. A whole new kind of Troop with new ways to utilize.Ĭlick to expand. I could see using it in easy battles to build it up the bonus. if it dies, it also loses the added boost, but is restored to life as all City defense are. So a very strange and difficult to use Troop. even Diamond revival does not return the extra boost.Goes back to start. (a two edged sword) So if it fought in a thousand fights, it would be near invincible. But it also is always 'hit back' first by the troop it fights. I would also give it a specal quality that each time it wins a fight (not die) it gets its core percentage raised. Kind of like a saboteur and limited to max of two allowed. (personally I would see it start on the same side as the enemy troops. Give it some other sort of property than Champion. With a special Barracks that can be won in AD etc, and raised up each Era with One Up and Reno Kits. One possible new Troop across all Era could be called "Mercenary" created in a similar way as Champion. ![]()
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